On March 28th, Joystiq posted a brief news article where they discussed Diablo 3 with Jay Wilson, the Game Director for its development as well as much of the time post release. The main piece of information is his statement that both the real money and gold auction houses “really hurt” the game. A statement many people would agree with, and many people had echoed through the past leading up to the release, and afterwards.
It isn’t news that the auction houses hurt the game, but it is news that a historically vocal defender of the game would concede such a major point against it within a year of its release. This combined with Wyatt Cheng’s admission that co-op is not the dominant mode, leaves Diablo 3 with only the pillar of piracy fears to stand upon for its troublesome implementations and mechanics.
The heavens did not tremble upon Diablo’s return, the gamers did, and their points are being slowly conceded by the developers, once it is out of their hands.