Tag Archives: titanfall

You’ll Never Guess What’s In RPS’ CoD Coverage

Oversimplifications.

Things the genre has but only this franchise gets criticized for.

Reverse xenophobia.

Hoplophobia.

Franchise ignorance.

Genre ignorance.

Platform ignorance.

Individual release ignorance.

Misunderstandings of marketing schedules.

Double-standards for advertising.

Okay, I guess that is enough. It isn’t that¬†Call of Duty isn’t worthy of critique or even lampooning, it has plenty of issues, its mechanics are far from perfect, its community leaves much to be desired, and it can be samey. But what of this separates it from similar games which get treated much more considerately? Dog puns and fish AI jokes? This is akin to reviewing Full Throttle on the basis of five o’clock shadow rather than the story.¬†Ghosts has a rather different perk system, it has a strike package system, it has contextual leaning and smoother object traversal to keep the player flowing in a fight rather than going through clunky state changes. It has been stated the PC version is receiving higher quality assets than any of the console releases. Your character classes persist as AI while you are offline, earning XP which reduces the grind of the game. The single player abandons all safely established characters from the franchise, and yet none of this ever gets brought up. Instead people point and laugh at the action game having explosions and showing the most cinematic events in the trailer. Continue reading