Call of Duty has quietly changed in a lot of ways since the release of the initial Modern Warfare. Namely, a lot of bad perks have been gutted, repurposed, or cut entirely. Stopping Power is largely gone, Juggernaut is now the much more interesting Ballistics Vest item, Martyrdom, Last Stand, Commando, and 3x Frag Grenades are gone. But one perk remains that holds the game back. Steady Aim.
An innocuous sounding perk, reduced hipfire spread, Steady Aim is a thorn in the side of Call of Duty’s primary gameplay loop. In Call of Duty the primary concerns of the player are shooting and not being shot. To liven up this dynamic, the game has the ability to aim down the sights of your weapon. Doing so greatly improves the accuracy of the weapon, at the cost of a slightly more narrow FOV, and reduced movement – sometimes drastically reduced. It always takes a moment to aim down sights, but the resulting accuracy is vastly superior to what you experience firing from the hip. Continue reading